War Feeds

The best War Online and other gaming news & blogs in one place

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Disappointment

  • Tuesday Sep 30,2014 12:54 PM
  • By Werit
  • In werit

By today, we were supposed to hear about SWTOR’s 3.0 expansion plans.  Yesterday, however, BioWare came on the forums and told us that there would be no news regarding the expansion for a couple more weeks.  The reason giving is that they wer…

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Hot Fixes – 6/22/2009

  • Tuesday Sep 30,2014 02:29 AM
  • By Andy Belford
  • In Uncategorized

Greetings!brbrWe have the following Hot Fixes for you this evening:brbrspan style=font-weight: bold; color: rgb(205, 71, 7);Combat amp; Careers/spanbrbrspan style=font-weight: bold;Shadow Warrior/spanbrulliBullseye: This Tactic will once again function correctly. Note that the tactic will need to be un-slotted, then re-slotted to begin working again./li/ulspan style=font-weight: bold;White Lion/spanbrulliPounce: Fixed an issue that could, in some cases, send the White Lion character back to its bind point when this ability was used./li/ulspan style=font-weight: bold;Warrior Priest/spanbrulliDivine Strike: This ability will now heal the Warrior Priest if the Warrior Priest does not have a defensive target set./li/ulspan style=font-weight: bold; color: rgb(205, 71, 7);Crafting/spanbrulliPlayers will no longer be able to create high-level talismans from level 1 crafting materials purchased from guild crafting vendors./li/ulspan style=font-weight: bold; color: rgb(205, 71, 7);Items/spanbrulliCorrected an issue where Warlord Gloves, Boots and Crests and Invader Gloves, Boots and Crests were dropping more frequently than intended.br/liliSkull of the Fallen: When players obtain this item, it will now enter the new currency backpack, rather than the main inventory backpack./liliSkulls of the Fallen and Ordnance have been changed to green (Uncommon) rarity, to allow grouped players to make loot rolls on them.br/li/ulspan style=font-weight: bold; color: rgb(205, 71, 7);RvR/spanbrbrspan style=font-weight: bold;Fortresses/spanbrulliLoot chests will now appear on the ground floor of the Fortress once the Fortress public quest has been completed./li/ulspan style=font-weight: bold;Scenarios/spanbrulliKhaine’s Embrace: The Khaine’s Wrath effect will once again kill players instantly./li/ulbr

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Immediate Server Maintenance – Dark Crag

  • Monday Sep 29,2014 02:29 PM
  • By James Nichols
  • In Uncategorized

Greetings!brbrAt span style=font-weight: bold; color: rgb(67, 115, 151);3:40PM/span EDT Dark Crag will be brought offline for immediate maintenance. We apologize for this inconvenience and will work to have the servers back online as quickly as possible.brbrThank you!brbr style=color: rgb(193, 0, 0); font-weight: bold;span style=color: rgb(193, 0, 0); font-weight: bold;EDIT: /spanThe deployment was delayed to allow for additional preparations. Dark Crag will now be brought offline at 3:40PM EDT. Thank you!brbr style=color: rgb(67, 115, 151);span style=color: rgb(67, 115, 151);span style=font-weight: bold;Update – 5:00PM EDT: D/spanark Crag is now open, welcome back!span style=font-weight: bold;brbrspan style=color: rgb(102, 102, 102);Update – 3:45PM EDT:/span/spanspan style=color: rgb(102, 102, 102); Dark Crag is now offline for maintenance./span/spanbr

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Drained

  • Monday Sep 29,2014 12:59 PM
  • By Werit
  • In werit

Over the past week or two, I have not had a chance to play much in the way of games.  There have been family obligations on the weekends, and work has been pretty busy during the week.  The whole Bash security vulnerability has kept me quite …

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New WAR Add-on: Fight Finder

  • Monday Sep 29,2014 02:30 AM
  • By Werit
  • In Uncategorized

I was feeling especially productive this morning, so I made a small WAR add-on called Fight Finder. This add-on will notify you of any fights happening in every zone. For example, if I am questing in High Pass and a fight breaks out in Avelorn, I wil…

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Early Aion Impressions

  • Sunday Sep 28,2014 02:29 PM
  • By Raegn
  • In Uncategorized

Over the past couple of days, I’ve been playing about in China’s Aion open beta. I haven’t made it too far in yet but I’ve been able to form some initial impressions I thought might be worth sharing. I won’t be talking to much about grinding because the Americanized version presumably won’t have it.
First, Aion [...]

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So I Added A Couple Of Blogs

  • Sunday Sep 28,2014 02:29 AM
  • By skarbd
  • In Uncategorized

As you may have noticed, my blog list tends to be rather short. This is not a reflection on the number of warhammer blogs on the web, merely a list of the blogs I read on a regular basis.
Quite a few of my stalwart blogs have passed over to the other side in last few months, [...]

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Tank On

  • Saturday Sep 27,2014 02:29 PM
  • By Werit
  • In Uncategorized

In my post, a href=”http://werit.blogspot.com/2009/06/things-to-do-before-land-of-dead.html”Things to do before the Land of the Dead/a, I wanted to get my Ironbreaker to Level 25 so he could journey to the new zone. In the first few weeks, it should b…

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Aion Beta Weekend 2: Arena PvP

  • Saturday Sep 27,2014 02:29 AM
  • By Keen
  • In Uncategorized

The last thing left on my to-do this beta weekend was to experience pvp in the arena with my friends.  This would be the first real time that I was able to do any real organized pvp at the current level cap.  To quickly explain the arena, think of it as the Stranglethorn Vale Arena [...]

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Ever wonder what a Raegn looks like?

  • Friday Sep 26,2014 02:29 PM
  • By Raegn
  • In Uncategorized

Yeah, I know I said I’d be away — and I will. I thought some of you might find the picture above interesting
After I get back, I promise I’ll be back to my regular posts

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Episode 10: Packs and Conquest

  • Friday Sep 26,2014 01:13 PM
  • By Werit
  • In werit

Friday already, where did the week go?  It was a pretty quiet week for me as far as SWTOR goes.  My time was limited, but I did get on to do some warzones.  I also opened four Cartel Packs since there was a new batch out.  I’m not b…

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Altdorf Stage 2 – PvE vs RvR

  • Friday Sep 26,2014 02:29 AM
  • By Bootae
  • In Uncategorized

Had my first look at Altdorf stage 2 last night. It was a strange experience. Basically it’s a 48 man instanced PQ with raid style PvE boss events and no Order players to fight. And you know what? In theory that’s not so bad, but in reality it needs so…

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Aion Beta Weekend 2: Pandaemonium

  • Thursday Sep 25,2014 02:29 PM
  • By Keen
  • In Uncategorized
asmodiannewbietree

The capital cities in this game just rock.  They’re gorgeous, huge, useful, and oh yeah they’re gorgeous.  I was blown away by Sanctum (Elyos) and I thought that nothing could match it, but Pandaemonium definitely does.  Sanctum was full of that magical feeling… felt like Disney Land actually… anyway, it was glorious.  Pandaemonium has a [...]

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Aion Beta Weekend 2: Combat commentary

  • Thursday Sep 25,2014 02:30 AM
  • By Keen
  • In Uncategorized

The second beta weekend for Aion is underway and I want to start off my commentary with a closer look at combat.  As promised, I’ve included a video showing fights with different types of mobs at various levels (2-10).   The class I chose to play for this weekend is the Warrior/Templar route.  Starting off at [...]

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Transformers: Revenge Of The Fallen

  • Wednesday Sep 24,2014 02:29 PM
  • By skarbd
  • In Uncategorized

If you know Michael Bay, ask him to employ an editor next time. Basically it’s 2.5 hours and about 0.5 hours are wasted time, it’s full of stuff that just doesn’t contribute to the film. I really do hope that they get a new director for the next film. It will do well, undoubtedly, but [...]

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